diff --git a/_posts/2010-07-22-building-fsharp-on-the-mac.textile b/_posts/2010-07-22-building-fsharp-on-the-mac.textile index cf683e2..e6c62c3 100644 --- a/_posts/2010-07-22-building-fsharp-on-the-mac.textile +++ b/_posts/2010-07-22-building-fsharp-on-the-mac.textile @@ -20,48 +20,36 @@ p. First install Mono, there's a "dmg":http://www.go-mono.com/mono-downloads/dow 2. Run @make_package.sh@ p. This will complain about not finding @dpkg-buildpackage@ but the dll will be signed with the mono key and be ready to use. - -Assembly bin/FSharp.Core.dll signed. - - + + +Assembly bin/FSharp.Core.dll signed.
./make_package.sh: line 19: dpkg-buildpackage: command not found -
+ p. Now run @gacutil@ which will install the assembly into mono's library path. - + sudo gacutil -i ./fsharp/bin/FSharp.Core.dll - + p. And now you're ready go to run it and write some programs. There are some known bugs around how it interacts with mono winforms so we'll turn that off. - -$ mono fsharp/bin/fsi.exe --gui- - +@$ mono fsharp/bin/fsi.exe --gui-@ -p. Now let's run the repl. - -Microsoft (R) F# 2.0 Interactive build 2.0.0.0 - - -Copyright (c) Microsoft Corporation. All Rights Reserved. - - -For help type #help;; - - -> printf "hi\n";; - -hi - -val it : unit = () - - -> #q;; -- Exit... - +p. Now let's run the repl. + +Microsoft (R) F# 2.0 Interactive build 2.0.0.0
+Copyright (c) Microsoft Corporation. All Rights Reserved.
+For help type #help;;
+> printf "hi\n";;
+hi
+val it : unit = ()
+> #q;;
+
+- Exit...
+
p. Joe says that they are working on getting DMGs up for Mac users ASAP. (within days)