diff --git a/_posts/2010-07-22-building-fsharp-on-the-mac.textile b/_posts/2010-07-22-building-fsharp-on-the-mac.textile
index cf683e2..e6c62c3 100644
--- a/_posts/2010-07-22-building-fsharp-on-the-mac.textile
+++ b/_posts/2010-07-22-building-fsharp-on-the-mac.textile
@@ -20,48 +20,36 @@ p. First install Mono, there's a "dmg":http://www.go-mono.com/mono-downloads/dow
2. Run @make_package.sh@
p. This will complain about not finding @dpkg-buildpackage@ but the dll will be signed with the mono key and be ready to use.
-
-Assembly bin/FSharp.Core.dll signed.
-
-
+
+
+Assembly bin/FSharp.Core.dll signed.
./make_package.sh: line 19: dpkg-buildpackage: command not found
-
+
p. Now run @gacutil@ which will install the assembly into mono's library path.
-
+
sudo gacutil -i ./fsharp/bin/FSharp.Core.dll
-
+
p. And now you're ready go to run it and write some programs. There
are some known bugs around how it interacts with mono winforms so
we'll turn that off.
-
-$ mono fsharp/bin/fsi.exe --gui-
-
+@$ mono fsharp/bin/fsi.exe --gui-@
-p. Now let's run the repl.
-
-Microsoft (R) F# 2.0 Interactive build 2.0.0.0
-
-
-Copyright (c) Microsoft Corporation. All Rights Reserved.
-
-
-For help type #help;;
-
-
-> printf "hi\n";;
-
-hi
-
-val it : unit = ()
-
-
-> #q;;
-- Exit...
-
+p. Now let's run the repl.
+
+Microsoft (R) F# 2.0 Interactive build 2.0.0.0
+Copyright (c) Microsoft Corporation. All Rights Reserved.
+For help type #help;;
+> printf "hi\n";;
+hi
+val it : unit = ()
+> #q;;
+
+- Exit...
+
p. Joe says that they are working on getting DMGs up for Mac users ASAP. (within days)