@therealstevenjt. Created for the GitHub Game Off 2012.Dependency by
Dependency is an RTS game with cloning as the main mechanic. Units have a direct dependency on the unit that has cloned them so if that unit is destroyed so are they.
The Tiled Map Editor (http://www.mapeditor.org/) was used for the editing of the level and the tile assets were created by myself using Blender (http://www.blender.org/). MakeHuman (http://www.makehuman.org/) was used to generate a human mesh for the unit renders.