sprite jpegs and truecolor images #69

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GoogleCodeExporter opened this Issue Mar 16, 2015 · 4 comments

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@GoogleCodeExporter
Right now, SpriteMe ignores jpeg images and doesn't sprite them in order to
avoid an increase in file size from putting 255-or-less color images into a
truecolor format. While we want to avoid converting 255-or-less color
images into truecolor, we could combine all the truecolor images into their
own sprite. Need to investigate if this increases file size.

Original issue reported on code.google.com by stevesou...@gmail.com on 22 Sep 2009 at 9:00

@GoogleCodeExporter
Remember the primary goal... reduce hits/requests to the web server! If I can 
combine 4 jpeg images into one that is 15K rather than 10K so what? I saved 3 
hits at the expense of an additional 5K of bandwidth. Still a big win, isn't it?

Let the user decide if the resultant sprite is too big. Don't refuse to 
generate it for him...

Original comment by b...@insulators.info on 25 Oct 2010 at 5:52

@GoogleCodeExporter
Hi, i would like to combine the JPEG all together, is that possible ?

Original comment by massage...@gmail.com on 19 Apr 2011 at 5:28

@GoogleCodeExporter
[deleted comment]
@GoogleCodeExporter
Did you ever come up with a solution to this? 

Perhaps display which images are truecolor images to be grouped with other 
truecolor images only, or let the user find out for himself if the filesize 
will be bigger / too big.

Original comment by enur...@gmail.com on 16 Aug 2011 at 8:45

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