Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP
Browse files

Updated APK and README

  • Loading branch information...
commit 912948c8fb45c176cb5fbc542adedb906214d9d7 1 parent 4418a1e
@sticksoft authored
Showing with 16 additions and 3 deletions.
  1. BIN  ADCPU16Emu.apk
  2. +16 −3 README
View
BIN  ADCPU16Emu.apk
Binary file not shown
View
19 README
@@ -39,8 +39,21 @@ Return to the first tab to start it and view changes to the memory.
The third tab displays the text console. This is a work-in-progress and, as such, colours may not be displayed the same as other emulators.
Keyboard input has not yet been implemented for the console (I'm tidying up and adding other features at the moment) - drop me a line at @sticksoft on Twitter if you're desparate for it!
-The fourth tab displays a virtual ship! Control it by writing to AD00 (throttle) and AD02 (yaw starboard / port); sample code is included that does this (move.dasm).
-Values for these registers are interpreted as signed 2's complement integers; e.g. 0x7fff = all ahead full, 0x8000 = full reverse, 0x0000 = all stop.
+The fourth tab displays a virtual ship! Control it by writing to 0xAD00 (throttle) and 0xAD02 (yaw starboard / port); sample code is included that does this (move.dasm).
+Values for these registers are interpreted as signed 2's complement integers; e.g. 0x7fff = all ahead full, 0x8000 = full reverse, 0x0000 = all stop.
+
+For current rotation speed, read from 0xAD05 - positive (< 0x8000) values are clockwise (starboard) and negative values are anticlockwise.
+
+Harcoded memory addresses
+-------------------------
+These are subject to change soon.
+0xAD00 - Throttle control
+0xAD01 - Pitch (unused)
+0xAD02 - Yaw
+0xAD03 - Roll (unused)
+0xAD04 - Pitch gyro (unused)
+0xAD05 - Yaw gyro
+0xAD06 - Roll gyro (unused)
Known Issues
------------
@@ -53,7 +66,7 @@ CHANGELOG
=========
v0.15
Added asteroids
-Altered yaw to use angular velocity (Thanks, icarroll!)
+Altered yaw to use angular velocity and a gyro (Thanks, icarroll!)
v0.14
-----
Please sign in to comment.
Something went wrong with that request. Please try again.