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Commits on May 6, 2013
  1. added basic online system and changed Scim protocol

    New order of events for Scim Protocol:
    	* Auth server is contacted with username and password (this auth
    		challenge may change to be more secure; people don't like plain text
    	* Auth server responds with valid ID, if it exists.
    	* The client will contact the server a second time to request a Portal
    		to connect to.
    	* Client connects to Portal	based on the address and port that were
    		returned from server.
    Also added project file for use with Sublime Text 2.
    committed May 5, 2013
Commits on May 5, 2013
  1. changed module layout; added postgres database lookup; added cabal build

    Extended scim protocol for basic authentication and added handler layout
    for "portal" (a.k.a game server). Separated auth server from game
    committed May 4, 2013
Commits on Apr 29, 2013
  1. added layout for connection Handlers

    Added basic implementation of logon challange packet
    committed Apr 28, 2013
  2. initial commit

    committed Apr 28, 2013
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