These pages contain tutorials to learn more about the Stride game engine 🎮.
New to Stride? Start with these tutorials to get familiar with the basics of the engine and the Game Studio.
- 🛠️ Game Studio - The Stride engine comes with an editor called Game Studio, which is the central tool for game and application production in Stride.
- 🌱 C# Beginner - Covering the beginner principles of using C# when working with the Stride game engine.
- 📈 C# Intermediate - Diving into intermediate principles of C# programming in Stride, including UI, collisions, and more.
The Stride engine comes with an editor called Game Studio, which is the central tool for game 🕹️ and application production in Stride.
Learn about Stride launcher, main interface, scene management, transforming entities, asset pipelines and more.
🚀 Jump to the Game Studio tutorials
These tutorials cover the beginner principles of using C# when working with the Stride game engine 🎮.
Learn about entities, transform positions, editor properties, components, delta time, cloning, keyboard and mouse input and more.
🚀 Jump to the C# beginner tutorials
These tutorials cover various intermediate principles of using C# when working with the Stride game engine 🎮.
Learn more about UI basics, collision triggers, ray-casting, async scripts, scenes, animations, audio, camera and navigation.
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🚀 Jump to the C# intermediate tutorials