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Stride Game Engine Tutorials

These pages contain tutorials to learn more about the Stride game engine 🎮.

New to Stride? Start with these tutorials to get familiar with the basics of the engine and the Game Studio.

  1. 🛠️ Game Studio - The Stride engine comes with an editor called Game Studio, which is the central tool for game and application production in Stride.
  2. 🌱 C# Beginner - Covering the beginner principles of using C# when working with the Stride game engine.
  3. 📈 C# Intermediate - Diving into intermediate principles of C# programming in Stride, including UI, collisions, and more.
Game studio tutorials
🛠️ Game Studio

The Stride engine comes with an editor called Game Studio, which is the central tool for game 🕹️ and application production in Stride.

Learn about Stride launcher, main interface, scene management, transforming entities, asset pipelines and more.

🚀 Jump to the Game Studio tutorials

C# beginner tutorials
🌱 C# Beginner

These tutorials cover the beginner principles of using C# when working with the Stride game engine 🎮.

Learn about entities, transform positions, editor properties, components, delta time, cloning, keyboard and mouse input and more.

🚀 Jump to the C# beginner tutorials

C# intermediate tutorials
📈 C# Intermediate

These tutorials cover various intermediate principles of using C# when working with the Stride game engine 🎮.

Learn more about UI basics, collision triggers, ray-casting, async scripts, scenes, animations, audio, camera and navigation.

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🚀 Jump to the C# intermediate tutorials