Application: GameStudio UserEmail: UserMessage: StrideVersion: 4.2.0.2122 GameStudioVersion: 4 ThreadName: Stride.Core.Threading.ThreadPool thread DefaultGraphicProfile: Level_10_0 OpenedAssets: 60aed7d5-d294-41d8-8c22-46a5fa2d0185:MainScene (Scene) LastActions: * +[Execute CreateNewInstance] * {AssetContentValueChangeOperation: DiffuseMap = Shader} * +[Update property ] * {AssetContentValueChangeOperation: MixinReference = eae} * +[Update property ] * {AssetContentValueChangeOperation: MixinReference = test} CurrentDirectory: %USERPROFILE%\Documents\Stride Projects\Playground CommandArgs: %USERPROFILE%\Documents\Stride Projects\Playground\Playground.sln OsVersion: Microsoft Windows 10 Home 10.0.19045 x64 ProcessorCount: 4 Exception: NullReferenceException: Object reference not set to an instance of an object. at Stride.Rendering.RootEffectRenderFeature.<>c__DisplayClass60_1.b__1(RenderNodeReference renderNodeReference, PrepareThreadContext batch) in C:\BuildAgent\work\b5f46e3c4829a09e\sources\engine\Stride.Rendering\Rendering\RootEffectRenderFeature.cs:line 707 at Stride.Core.Threading.Dispatcher.g__ForEachList|19_0[TItem,TLocal,TList](ValueTuple`4 parameters, Int32 from, Int32 toExclusive) in C:\BuildAgent\work\b5f46e3c4829a09e\sources\core\Stride.Core\Threading\Dispatcher.cs:line 278 at Stride.Core.Threading.Dispatcher.BatchedDelegate`1.Process(Int32 start, Int32 endExclusive) in C:\BuildAgent\work\b5f46e3c4829a09e\sources\core\Stride.Core\Threading\Dispatcher.cs:line 567 at Stride.Core.Threading.Dispatcher.ProcessBatch[TJob](TJob job, BatchState`1 state) at Stride.Core.Threading.Dispatcher.TypeAdapter[TJob](Object obj) in C:\BuildAgent\work\b5f46e3c4829a09e\sources\core\Stride.Core\Threading\Dispatcher.cs:line 96 at Stride.Core.Threading.ThreadPool.TryCooperate() in C:\BuildAgent\work\b5f46e3c4829a09e\sources\core\Stride.Core\Threading\ThreadPool.cs:line 181 at Stride.Core.Threading.ThreadPool.WorkerThreadScope() in C:\BuildAgent\work\b5f46e3c4829a09e\sources\core\Stride.Core\Threading\ThreadPool.cs:line 211 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) GPU0.AdapterCompatibility: Intel Corporation GPU0.AdapterDACType: Internal GPU0.AdapterRAM: 1073741824 GPU0.Availability: 3 GPU0.Caption: Intel(R) HD Graphics 4600 GPU0.ConfigManagerErrorCode: 0 GPU0.ConfigManagerUserConfig: False GPU0.CreationClassName: Win32_VideoController GPU0.CurrentBitsPerPixel: 32 GPU0.CurrentHorizontalResolution: 1920 GPU0.CurrentNumberOfColors: 4294967296 GPU0.CurrentNumberOfColumns: 0 GPU0.CurrentNumberOfRows: 0 GPU0.CurrentRefreshRate: 60 GPU0.CurrentScanMode: 4 GPU0.CurrentVerticalResolution: 1080 GPU0.Description: Intel(R) HD Graphics 4600 GPU0.DeviceID: VideoController1 GPU0.DitherType: 0 GPU0.DriverDate: 20160929000000.000000-000 GPU0.DriverVersion: 20.19.15.4531 GPU0.InfFilename: oem7.inf GPU0.InfSection: iHSWD_w10 GPU0.InstalledDisplayDrivers: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll GPU0.MaxRefreshRate: 75 GPU0.MinRefreshRate: 59 GPU0.Monochrome: False GPU0.Name: Intel(R) HD Graphics 4600 GPU0.PNPDeviceID: PCI\VEN_8086&DEV_0412&SUBSYS_D0001458&REV_06\3&11583659&0&10 GPU0.Status: OK GPU0.SystemCreationClassName: Win32_ComputerSystem GPU0.SystemName: DESKTOP-CO5R8GQ GPU0.VideoArchitecture: 5 GPU0.VideoMemoryType: 2 GPU0.VideoModeDescription: 1920 x 1080 x 4294967296 kolorów GPU0.VideoProcessor: Intel(R) HD Graphics Family Log: 1: BasicCameraController(0,0): []: Fatal: The asset BasicCameraController is missing or incorrectly indexed in the package. Please report this issue. 2: Shaders/planet.sdsl(0,0): []: Fatal: The asset Shaders/planet.sdsl is missing or incorrectly indexed in the package. Please report this issue. 3: PlaygroundApp(0,0): []: Fatal: The asset PlaygroundApp is missing or incorrectly indexed in the package. Please report this issue.