Einhorn: the language-independent shared socket manager
Let's say you have a server process which processes one request at a time. Your site is becoming increasingly popular, and this one process is no longer able to handle all of your inbound connections. However, you notice that your box's load number is low.
So you start thinking about how to handle more requests. You could rewrite your server to use threads, but threads are a pain to program against (and maybe you're writing in Python or Ruby where you don't have true threads anyway). You could rewrite your server to be event-driven, but that'd require a ton of effort, and it wouldn't help you go beyond one core. So instead, you decide to just run multiple copies of your server process.
Enter Einhorn. Einhorn makes it easy to run (and keep alive) multiple copies of a single long-lived process. If that process is a server listening on some socket, Einhorn will open the socket in the master process so that it's shared among the workers.
Einhorn is designed to be compatible with arbitrary languages and frameworks, requiring minimal modification of your application. Einhorn is simple to configure and run.
Install from Rubygems as:
$ gem install einhorn
Or build from source by:
$ gem build einhorn.gemspec
And then install the built gem.
Einhorn is the language-independent shared socket manager. Run
einhorn -h to see detailed usage. At a high level, usage looks like
einhorn [options] program
Einhorn will open one or more shared sockets and run multiple copies of your process. You can seamlessly reload your code, dynamically reconfigure Einhorn, and more.
To set Einhorn up as a master process running 3 copies of
$ einhorn -n 3 sleep 5
You can communicate your running Einhorn process via
$ einhornsh Welcome gdb! You are speaking to Einhorn Master Process 11902 Enter 'help' if you're not sure what to do. Type "quit" or "exit" to quit at any time > help You are speaking to the Einhorn command socket. You can run the following commands: ...
If your process is a server and listens on one or more sockets,
Einhorn can open these sockets and pass them to the workers. You can
specify the addresses to bind by passing one or more
einhorn -b 127.0.0.1:1234 my-command einhorn -b 127.0.0.1:1234,r -b 127.0.0.1:1235 my-command
Each address is specified as an ip/port pair, possibly accompanied by options:
ADDR := (IP:PORT)[<,OPT>...]
In the worker process, the opened file descriptors will be represented
as a space-separated list of file descriptor numbers in the
EINHORN_FDS environment variable (respecting the order that the
options were provided in):
EINHORN_FDS="6" # 127.0.0.1:1234 EINHORN_FDS="6 7" # 127.0.0.1:1234,r 127.0.0.1:1235
Valid opts are:
r, so_reuseaddr: set SO_REUSEADDR on the server socket n, o_nonblock: set O_NONBLOCK on the server socket
You can for example run:
$ einhorn -b 127.0.0.1:2345,r -m manual -n 4 -- example/time_server
Which will run 4 copies of
Where file descriptor 6 is a server socket bound to
SO_REUSEADDR set. It is then your application's job to
figure out how to
accept() on this file descriptor.
Einhorn opens a UNIX socket to which you can send commands (run
einhornsh to see what admin commands you can
run). Einhorn relies on file permissions to ensure that no malicious
users can gain access. Run with a
-d DIRECTORY to change the
directory where the socket will live.
Note that the command socket uses a line-oriented YAML protocol, and you should ensure you trust clients to send arbitrary YAML messages into your process.
You can cause your code to be seamlessly reloaded by upgrading the worker code on disk and running
$ einhornsh ... > upgrade
Once the new workers have been spawned, Einhorn will send each old worker a SIGUSR2. SIGUSR2 should be interpreted as a request for a graceful shutdown.
After Einhorn spawns a worker, it will only consider the worker up once it has received an ACK. Currently two ACK mechanisms are supported: manual and timer.
A manual ACK (configured by providing a
-m manual) requires your
application to send a command to the command socket once it's
ready. This is the safest ACK mechanism. If you're writing in Ruby,
require 'einhorn/worker' Einhorn::Worker.ack!
in your worker code. If you're writing in a different language, or don't want to include Einhorn in your namespace, you can send the string
to the UNIX socket pointed to by the environment variable
EINHORN_SOCK_PATH. (Be sure to include a trailing newline.)
To make things even easier, you can pass a
-g to Einhorn, in which
case you just need to
write() the above message to the open file
descriptor pointed to by
lib/einhorn/worker.rb for details of these and other socket
Timer ACK [default]
By default, Einhorn will use a timer ACK of 1 second. That means that
if your process hasn't exited after 1 second, it is considered ACK'd
and healthy. You can modify this timeout to be more appropriate for
your application (and even set to 0 if desired). Just pass a
If you're running a Ruby process, Einhorn can optionally preload its code, so it only has to load the code once per upgrade rather than once per worker process. This also saves on memory overhead, since all of the code in these processes will be stored only once using your operating system's copy-on-write features.
To use preloading, just give Einhorn a
-p PATH_TO_CODE, and make
sure you've defined an
In order to maximize compatibility, we've worked to minimize Einhorn's dependencies. It has no dependencies outside of the Ruby standard library.
You can set the name that Einhorn and your workers show in PS. Just
-b, --bind ADDR Bind an address and add the corresponding FD to EINHORN_FDS -c, --command-name CMD_NAME Set the command name in ps to this value -d, --socket-path PATH Where to open the Einhorn command socket -e, --pidfile PIDFILE Where to write out the Einhorn pidfile -f, --lockfile LOCKFILE Where to store the Einhorn lockfile -g, --command-socket-as-fd Leave the command socket open as a file descriptor, passed in the EINHORN_SOCK_FD environment variable. This allows your worker processes to ACK without needing to know where on the filesystem the command socket lives. -h, --help Display this message -k, --kill-children-on-exit If Einhorn exits unexpectedly, gracefully kill all its children -l, --backlog N Connection backlog (assuming this is a server) -m, --ack-mode MODE What kinds of ACK to expect from workers. Choices: FLOAT (number of seconds until assumed alive), manual (process will speak to command socket when ready). Default is MODE=1. -n, --number N Number of copies to spin up -p, --preload PATH Load this code into memory, and fork but do not exec upon spawn. Must define an "einhorn_main" method -q, --quiet Make output quiet (can be reconfigured on the fly) -s, --seconds N Number of seconds to wait until respawning -v, --verbose Make output verbose (can be reconfigured on the fly) --with-state-fd STATE [Internal option] With file descriptor containing state --version Show version
Contributions are definitely welcome. To contribute, just follow the usual workflow:
- Fork Einhorn
- Create your feature branch (
git checkout -b my-new-feature)
- Commit your changes (
git commit -am 'Added some feature')
- Push to the branch (
git push origin my-new-feature)
- Create new Github pull request
Einhorn came about when Stripe was investigating seamless code upgrading solutions for our API worker processes. We really liked the process model of Unicorn, but didn't want to use its HTTP functionality. So Einhorn was born, providing the master process functionality of Unicorn (and similar preforking servers) to a wider array of applications.
See https://stripe.com/blog/meet-einhorn for more background.
Stripe currently uses Einhorn in production for a number of
services. Our Thin + EventMachine servers currently require patches to
both Thin and EventMachine (to support file-descriptor passing). You
can obtain these patches from our public forks of the
projects. Check out
example/thin_example for an example of running Thin under Einhorn.
Einhorn was developed and tested under Ruby 1.8.7.