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README.md
again.html
explod.html
index.html
process
solver.js

README.md

Unfinished game; explode a square and it explodes others next to it. Mainly unfinished because I can't work out how to make the solver; that is, start with an empty board (the win condition) and make backwards moves until the board satisfies some criteria about density and easy-ness. Sort of conceptually inspired by Simon Tatham's puzzles, in that if this worked, it'd be the same sort of game as those (and I'd have probably dropped him a mail about it.)