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Traveler's Notebook: Monster Tales

Traveler's Notebook: Monster Takes is a narrative-rich two-player video game based around three primary design goals:

  • Use narrative as the primary focus of gameplay
  • Incorporate modern technology into the narrative-rich genre
  • Encourage cultural literacy

This game is being developed by a multidisciplinary team of undergraduate students at Ball State University under the mentorship of Paul Gestwicki.

Technology

This project uses PlayN, including the TriplePlay library, with primary focus on the HTML target. The project is configured for development using IntelliJ IDEA Community Edition.

Continuous Integration

The latest build of the master branch can be found at http://studio-368.github.io/monsters.

Narrative Override

The default narrative is supplied by the asset file narrative.json. However, replacement narratives can be supplied at runtime on the HTML build by passing the "override" parameter in the http request. For example, when running the HTML build locally, use the url http://127.0.0.1?override to access this feature. Note that this only replaces the narrative file and does not manipulate known regions or loaded image assets, so proceed with caution.

Story Editor

The "Editor" run configuration will run the editor from within IntelliJ IDEA. The "Build the Editor" configuration will export the editor as an executable jar to editor/target/editor-1.0-SNAPSHOT-jar-with-dependencies.jar; this file is an executable jar, so from the project directory, you can run it as:

java -jar editor/target/editor-1.0-SNAPSHOT-jar-with-dependencies.jar

License

This software is distributed under the terms of the GNU General Public License version 3. See the LICENSE file for details.

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A two-player culture-narration video game

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