From bc0e3ff9f9074f3a13d9b3a33a5a05bd5b335e51 Mon Sep 17 00:00:00 2001 From: nhydock Date: Thu, 16 Jun 2011 15:31:02 -0400 Subject: [PATCH] Method call was wrong, fixes crash when using 3d keys in guitar --- src/Guitar.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Guitar.py b/src/Guitar.py index c3f9e1e7f..378b41574 100644 --- a/src/Guitar.py +++ b/src/Guitar.py @@ -150,7 +150,7 @@ def renderFrets(self, visibility, song, controls): texture = None c = [.1 + .8 * c[0] + f, .1 + .8 * c[1] + f, .1 + .8 * c[2] + f, v] - self.draw3DKey(texture,self.keyMesh, x, y, c, n) + self.render3DKey(texture,self.keyMesh, x, y, c, n) glDisable(GL_DEPTH_TEST)