From f2356b4450bb60c6a5df983302d11d9ffffb4360 Mon Sep 17 00:00:00 2001 From: weirdpeople Date: Mon, 16 Jan 2012 11:25:32 -0600 Subject: [PATCH] fixed the double playing of the accept sound sometimes. --- src/MainMenu.py | 1 - 1 file changed, 1 deletion(-) diff --git a/src/MainMenu.py b/src/MainMenu.py index e7dbe7aa3..9bdf28b32 100644 --- a/src/MainMenu.py +++ b/src/MainMenu.py @@ -311,7 +311,6 @@ def newSinglePlayerGame(self): self.newLocalGame() #just call start function with default settings = 1p quickplay def newLocalGame(self, players=1, mode1p=0, mode2p=0, maxplayers = None, allowGuitar = True, allowDrum = True, allowMic = False): #mode1p=0(quickplay),1(practice),2(career) / mode2p=0(faceoff),1(profaceoff) - self.engine.data.acceptSound.play() self.engine.startWorld(players, maxplayers, mode1p, mode2p, allowGuitar, allowDrum, allowMic) self.launchLayer(lambda: Lobby(self.engine))