Struct for marshaling and unmarshaling glTF
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glTFModelGenerator
merge
model
obj2gltf
objParser
specs
three.js_loader
.gitignore
LICENSE.md
README.md

README.md

GoDoc

glTF

Struct for marshaling and unmarshaling glTF

go get github.com/sturfeeinc/glTF/model

It's autogenerated code from official work group's specs. Don't edit it. Edit the generator

Libraries

Validation

There are not auto validation. You can use validator.v9 explicitly before json.Marshal.

package main

import (
	"encoding/json"
	"github.com/sturfeeinc/glTF/model"
	"gopkg.in/go-playground/validator.v9"
)

func main() {

	validate := validator.New()

	gltf := glTF{}

	// ...

	err := validate.Struct(gltf)
	if err != nil {
		// handling
	}
	res, err := json.Marshal(gltf)
	println(res)
}

I thought about realization of strict validation in MarshalJSON and UnmarshalJSON for every struct. But for now it will to much complex.

Authors