Permalink
Commits on Jul 9, 2010
  1. updated makefiles to compile on my home computer! :-)

    Suraj Kurapati committed with Suraj N. Kurapati Oct 7, 2007
Commits on Mar 19, 2007
  1. fix finish time calculation

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
  2. beautify

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
  3. update make script to work on POD A lab machine

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
  4. user is now asked board width & knight position before algorithm begins

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
  5. clean up to compile under Linux

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
  6. add my name atop every file

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
  7. add printing of knight's path after algo completion

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
  8. knight's steps (number of each move) are now counted in Cg

    Suraj Kurapati committed with Suraj N. Kurapati Mar 19, 2007
Commits on Mar 18, 2007
  1. rename board texture variables for clarity

    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  2. add OpenGL display list for grid outline

    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  3. algorithm's finishing time is now precomputed, and it is stopped acco…

    …rdingly
    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  4. asynchronous handshake implemented; algo now works on 64x64 grid

    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  5. Cg's board width is now set from C program

    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  6. algorithm is now working!

    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  7. a grid is now rendered above the board

    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  8. fix dumping of texture data had incorrect x,y indices

    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
  9. made naive.cg an ERB template because the Cg compiler was acting weir…

    …d when there were many levels of nesting (for ... if blocks)
    Suraj Kurapati committed with Suraj N. Kurapati Mar 18, 2007
Commits on Mar 17, 2007
  1. add calculation of next move from every cell

    Suraj Kurapati committed with Suraj N. Kurapati Mar 17, 2007
  2. add correct iteration over neighboring cells

    Suraj Kurapati committed with Suraj N. Kurapati Mar 17, 2007
  3. the window size is independent of the board size!

    Suraj Kurapati committed with Suraj N. Kurapati Mar 17, 2007
  4. move FBO handling into board.c

    Suraj Kurapati committed with Suraj N. Kurapati Mar 17, 2007
  5. now using FBO instead of OpenGL back-buffer

    Suraj Kurapati committed with Suraj N. Kurapati Mar 17, 2007
  6. glew library is now integrated

    Suraj Kurapati committed with Suraj N. Kurapati Mar 17, 2007
  7. knight's initial position is working

    Suraj Kurapati committed with Suraj N. Kurapati Mar 17, 2007