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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <sys/types.h>
#ifdef _WIN32
# include <winsock2.h>
# define bzero( ptr, count ) memset( ptr, 0, count )
#else
# include <netinet/in.h>
# include <sys/socket.h>
#endif
#include "scsynthsend.h"
#include "SC_Endian.h"
void makeSockAddr(struct sockaddr_in &toaddr, int32 addr, int32 port)
{
toaddr.sin_family = AF_INET; // host byte order
toaddr.sin_port = htons(port); // short, network byte order
toaddr.sin_addr.s_addr = htonl(addr);
bzero(&(toaddr.sin_zero), 8); // zero the rest of the struct
}
int sendallto(int socket, const void *msg, size_t len, struct sockaddr *toaddr, int addrlen);
int sendall(int socket, const void *msg, size_t len);
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