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scene: Allow dropping assets from the tree into the scene editor #30

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elisee opened this issue Jan 19, 2016 · 1 comment
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scene: Allow dropping assets from the tree into the scene editor #30

elisee opened this issue Jan 19, 2016 · 1 comment
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@elisee
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elisee commented Jan 19, 2016

We should register a plugin that associates an asset type with an action ("create an actor and put a SpriterRenderer component with this sprite asset on it", "create a prefab with this scene asset", etc.)

@elisee elisee self-assigned this Jan 20, 2016
@elisee
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elisee commented Jan 23, 2016

The framework is in place and importing prefabs and sprites works!

What's left to do:

  • Place the newly created actor at the location where the mouse is pointing
  • Select the actor after its been created
  • Allow importing all the existing assets that make sense

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