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scene: Allow dropping assets from the tree into the scene editor #30
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The framework is in place and importing prefabs and sprites works! What's left to do:
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bilou84
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Jan 25, 2016
…use and select it automatically (#30)
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We should register a plugin that associates an asset type with an action ("create an actor and put a SpriterRenderer component with this sprite asset on it", "create a prefab with this scene asset", etc.)
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