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scene: Allow dropping assets from the tree into the scene editor #30

elisee opened this Issue Jan 19, 2016 · 1 comment


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elisee commented Jan 19, 2016

We should register a plugin that associates an asset type with an action ("create an actor and put a SpriterRenderer component with this sprite asset on it", "create a prefab with this scene asset", etc.)

@elisee elisee self-assigned this Jan 20, 2016


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elisee commented Jan 23, 2016

The framework is in place and importing prefabs and sprites works!

What's left to do:

  • Place the newly created actor at the location where the mouse is pointing
  • Select the actor after its been created
  • Allow importing all the existing assets that make sense

@bilou84 bilou84 assigned bilou84 and unassigned elisee Jan 25, 2016

bilou84 added a commit that referenced this issue Jan 25, 2016

@bilou84 bilou84 closed this in 43b4637 Jan 25, 2016

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