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Fix build

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1 parent e2ef26e commit 6bc9446b913325eadd6480dc9f6b3354f6971c70 Vincent Lejeune committed Jun 18, 2014
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/graphics/render.cpp
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2 src/graphics/render.cpp
@@ -861,7 +861,7 @@ static void renderWireFrameFrustrum(const scene::SViewFrustum *frustrum, unsigne
frustrum->getNearRightUp().Z,
};
glBufferSubData(GL_ARRAY_BUFFER, 0, 8 * 3 * sizeof(float), tmp);
- MeshShader::ViewFrustrumShader::setUniforms(video::SColor(255, 0, 255, 0));
+ MeshShader::ViewFrustrumShader::setUniforms(video::SColor(255, 0, 255, 0), i);
glDrawElements(GL_LINES, 24, GL_UNSIGNED_INT, 0);
}

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