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Fix compiler warnings

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1 parent bf76fbf commit e490874a90fbc0d972947b84ff1fda3534ba5293 @Flakebi Flakebi committed Jun 5, 2014
@@ -109,7 +109,7 @@ inline int btGetVersion()
#ifdef __SPU__
#include <spu_printf.h>
#define printf spu_printf
- #define btAssert(x) {if(!(x)){printf("Assert "__FILE__ ":%u ("#x")\n", __LINE__);spu_hcmpeq(0,0);}}
+ #define btAssert(x) {if(!(x)){printf("Assert " __FILE__ ":%u ("#x")\n", __LINE__);spu_hcmpeq(0,0);}}
#else
#define btAssert assert
#endif
@@ -69,6 +69,7 @@ class AnimationBase
public:
AnimationBase(const XMLNode &node);
AnimationBase(Ipo *ipo);
+ virtual ~AnimationBase() {};
virtual void update(float dt, Vec3 *xyz=NULL, Vec3 *hpr=NULL,
Vec3 *scale=NULL);
/** This needs to be implemented by the inheriting classes. It is called
@@ -532,7 +532,7 @@ unsigned GPUTimer::elapsedTimeus()
FrameBuffer::FrameBuffer() {}
FrameBuffer::FrameBuffer(const std::vector<GLuint> &RTTs, size_t w, size_t h, bool layered) :
- DepthTexture(0), RenderTargets(RTTs), width(w), height(h)
+ RenderTargets(RTTs), DepthTexture(0), width(w), height(h)
{
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
@@ -551,7 +551,7 @@ FrameBuffer::FrameBuffer(const std::vector<GLuint> &RTTs, size_t w, size_t h, bo
}
FrameBuffer::FrameBuffer(const std::vector<GLuint> &RTTs, GLuint DS, size_t w, size_t h, bool layered) :
- DepthTexture(DS), RenderTargets(RTTs), width(w), height(h)
+ RenderTargets(RTTs), DepthTexture(DS), width(w), height(h)
{
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
@@ -904,4 +904,4 @@ void GL32_draw2DRectangle(video::SColor color, const core::rect<s32>& position,
glUseProgram(0);
glGetError();
-}
+}
@@ -22,7 +22,7 @@ static void createbillboardvao()
STKBillboard::STKBillboard(irr::scene::ISceneNode* parent, irr::scene::ISceneManager* mgr, irr::s32 id,
const irr::core::vector3df& position, const irr::core::dimension2d<irr::f32>& size,
irr::video::SColor colorTop, irr::video::SColor colorBottom) :
- CBillboardSceneNode(parent, mgr, id, position, size, colorTop, colorBottom), IBillboardSceneNode(parent, mgr, id, position)
+ IBillboardSceneNode(parent, mgr, id, position), CBillboardSceneNode(parent, mgr, id, position, size, colorTop, colorBottom)
{
if (!billboardvao)
createbillboardvao();

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