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@@ -149,6 +149,11 @@ class RaceGUIBase |
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protected: |
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/** Material for the 'plunger in the face' texture. */ |
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Material *m_plunger_face; |
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/** The viewport(s) to use for global elements. This is usually just |
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* the global viewport, but can the camera viewports in case that |
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* several independent screens are used. */ |
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std::vector<core::rect<s32> > m_viewports_for_global; |
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/** State of the plunger: From the 'init' states the plunger switches |
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* between two slow moving states ('shakily moving') till the end of |
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