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Crash when switching from online player to offline player and opening the achievements screen #3494
Happens both on my branch and in 0.9.3.
It doesn't happen on every try, from my few tests, the faster you click on the achievements icon after being sent back in the main menu when choosing the offline player, the higher the likelihood of a crash happening.
The code where it crashes :
I got this in my terminal when STK crashed once again after I followed the same steps :
I could get it to crash after a few tries on a 30/10/18 build. I could not get it to crash after around ten tries on the latest master.
So, while I'm not sure how translation and multithreading would impact this ; it seems quite possible it has been fixed.
I'll reopen it should the issue be reproducible in the future.