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Crash when changing resolution #3868

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auriamg opened this issue Apr 22, 2019 · 1 comment
Open

Crash when changing resolution #3868

auriamg opened this issue Apr 22, 2019 · 1 comment

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@auriamg
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@auriamg auriamg commented Apr 22, 2019

Reported on the forum. Cannot reproduce this issue on my end

https://forum.freegamedev.net/viewtopic.php?f=17&t=11571&p=84267#p84267

I wanted resolution from 1280*768 to 1440*900, but STK is crashed.
Windows 10 64-bit, STK 1.0 64-bit.

Call stack:

widget.cpp:GUIEngine::Widget::isVisible:315
widget.cpp:GUIEngine::Widget::isActivated:325
options_screen_video.cpp:OptionsScreenVideo::eventCallback:576
event_handler.cpp:GUIEngine::EventHandler::sendEventToUser:763
event_handler.cpp:GUIEngine::EventHandler::onWidgetActivated:828
event_handler.cpp:GUIEngine::EventHandler::onGUIEvent:866
event_handler.cpp:GUIEngine::EventHandler::OnEvent:165
cguibutton.cpp:irr::gui::CGUIButton::OnEvent:218
cguienvironment.cpp:irr::gui::CGUIEnvironment::postEventFromUser:544
cirrdevicestub.cpp:irr::CIrrDeviceStub::postEventFromUser:229
cirrdevicewin32.cpp:WndProc:1070
DispatchMessageW
CallWindowProcW
glPushClientAttrib
DispatchMessageW
CallWindowProcW
DllUnregisterServer
DllUnregisterServer
DllUnregisterServer
DllUnregisterServer
DispatchMessageW
DispatchMessageW
cirrdevicewin32.cpp:irr::CIrrDeviceWin32::handleSystemMessages:2242
cirrdevicewin32.cpp:irr::CIrrDeviceWin32::run:1565
main_loop.cpp:MainLoop::run:550
main.cpp:main:2252
exe_common.inl:__scrt_common_main_seh:288
BaseThreadInitThunk
RtlUserThreadStart
@philshem
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@philshem philshem commented May 11, 2019

I may be having this same issue. How can I find my logs?

edit: I found the folder %appdata%\supertuxkart\config-0.10 but the stdout.logfile has no crash data. Bottom of stdout.log looks like this

[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/simple_particle.frag
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/alphatest_particle.vert
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/alphatest_particle.frag
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/degraded_ibl.frag
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/sunlight.frag
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/pointlight.vert
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/pointlight.frag
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/combine_diffuse_color.frag
[info   ] ShaderFilesManager: Compiling shader: C:/Program Files/SuperTuxKart 1.0.0/data/shaders/tonemap.frag

And windows shows this dialog when selecting the player:

image

Windows 10 Pro
10.0.17763 Build 17763
Lenovo 2325AS7

@Alayan-stk-2 Alayan-stk-2 removed this from the 1.1 milestone Oct 30, 2019
@Alayan-stk-2 Alayan-stk-2 added this to the 1.2 milestone Oct 30, 2019
@Alayan-stk-2 Alayan-stk-2 removed this from the 1.2 milestone Aug 23, 2020
@Alayan-stk-2 Alayan-stk-2 added this to the 1.3 milestone Aug 23, 2020
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