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* Sanma no Meitantei *
* English Translation Patch Materials *
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This package contains the source materials (code/art/script) for the English
translation project for the Famicom game Sanma no Meitantei.
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* Build Instructions *
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The build system is only set up for Unix-like systems, though none of the code
is fundamentally dependent on this and could be ported with a bit of effort.
You'll need GCC.
Get a ROM image of the original game. This should be the No-Intro verified dump
("Sanma no Mei Tantei (Japan).nes") with an iNES header; the MD5 sum should be
002f464f224ccbed94427686815ab68b. Rename it "sanma.nes" and place it in the
"sanma" folder. Then:
$ cd sanma
$ ./build.sh
build.sh should then build all the necessary tools and output the translated
ROM as sanma_en.nes.
If you want to modify the project, check build.sh to see where the resources
that get inserted into the game are coming from.
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* Licensing *
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See COPYING. Basically, everything by me (Supper) is GPLv3, and everything else
is under the terms of whoever wrote it.
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* Credits *
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TheMajinZenki -- Translation
cccmar -- Editing & Testing
Supper -- Hacking