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Translation tools for Sanma no Meitantei
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suppertails66/sanmatools
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******************************************************************************** * Sanma no Meitantei * * English Translation Patch Materials * ******************************************************************************** This package contains the source materials (code/art/script) for the English translation project for the Famicom game Sanma no Meitantei. **************************************** * Build Instructions * **************************************** The build system is only set up for Unix-like systems, though none of the code is fundamentally dependent on this and could be ported with a bit of effort. You'll need GCC. Get a ROM image of the original game. This should be the No-Intro verified dump ("Sanma no Mei Tantei (Japan).nes") with an iNES header; the MD5 sum should be 002f464f224ccbed94427686815ab68b. Rename it "sanma.nes" and place it in the "sanma" folder. Then: $ cd sanma $ ./build.sh build.sh should then build all the necessary tools and output the translated ROM as sanma_en.nes. If you want to modify the project, check build.sh to see where the resources that get inserted into the game are coming from. **************************************** * Licensing * **************************************** See COPYING. Basically, everything by me (Supper) is GPLv3, and everything else is under the terms of whoever wrote it. **************************************** * Credits * **************************************** TheMajinZenki -- Translation cccmar -- Editing & Testing Supper -- Hacking
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