A logical hex-grid implementation based on Amit Patel's examples at http://www.redblobgames.com/grids/hexagons/.
Gives mathematical support for various operations over hex-tiled map. Like:
- if I click on this point, which hex tile I have clicked on
- drawing a line in hex-tiled space
- finding a neighbour in hex-tiled space
- I have a hex with this coordinates, where will be its center and vertexes
Licensed under the MIT License. See the LICENCE file for more information.