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7 changes: 6 additions & 1 deletion README.md
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@@ -1,4 +1,9 @@
[![Cybernetically enhanced web apps: Svelte](https://sveltejs.github.io/assets/banner.png)](https://svelte.dev)
<a href="https://svelte.dev">
<picture>
<source media="(prefers-color-scheme: dark)" srcset="assets/banner_dark_large.png">
<img src="assets/banner_large.png" alt="Svelte - web development for the rest of us" />
</picture>
</a>

[![license](https://img.shields.io/npm/l/svelte.svg)](LICENSE.md) [![Chat](https://img.shields.io/discord/457912077277855764?label=chat&logo=discord)](https://svelte.dev/chat)

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20 changes: 20 additions & 0 deletions documentation/docs/02-runes/04-$effect.md
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Expand Up @@ -140,6 +140,26 @@ $effect(() => {
});
```

## `untrack`

As stated previously, dependencies are automatically tracked in an effect. To prevent a dependency from being tracked, `untrack` can be used. Unlike runes, `untrack` has to be imported from the `svelte` module. [Here](/playground/untitled#H4sIAAAAAAAACnXOwUrEMBDG8VcJw8K2bNn1XNvC-g6erIckTiVsmpTkqygh7y7Z6npQr__5DTOJnJyZWnp0MLD8Qg1NxnKk9ikRPpYyK4Gab3lelmN8Y4vSlIz8V9fegR0itdRFHcyCYXQjzLz4AJFWhyD1JYsp-Fnst7X9fSGWIaToxS5Cgqu7-lbVr7rjaWKNqqr7IZUwQnsXveWj9a-VbL7uXIGqt6Vcj6473Z7q1Ap4J7zT1uhLn4qVh0MezsJEkWTuThv5D6uCH65Y_WBqCPwOahFWzs_5E7FwwqtqAQAA)'s an example of its usage:

```svelte
<script>
import {untrack} from 'svelte';

let a = $state(0);
let b = $state(0);

$effect(()=>{
console.log(a,untrack(()=>b)); //this will only run when `a` changes
})
</script>

<button onclick={()=>a++}>A is {a}</button>
<button onclick={()=>b++}>B is {b}</button>
```

## `$effect.pre`

In rare cases, you may need to run code _before_ the DOM updates. For this we can use the `$effect.pre` rune:
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