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Implemented shadows for DL and RF cloaks#2

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sven-n merged 1 commit into
mainfrom
shadows-cloak
Aug 16, 2023
Merged

Implemented shadows for DL and RF cloaks#2
sven-n merged 1 commit into
mainfrom
shadows-cloak

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@sven-n sven-n commented Aug 16, 2023

Since their animation is not based on bones, but on the PhysicsManager (simulating wind effect), the normal mesh coordinates never change. To get these coordinates, we have to get the calculated vertices and build the polygons based on the CPhysicsCloth instances of the item.

Since their animation is not based on bones, but on the PhysicsManager (simulating Wind effect), the normal mesh coordinates never change. To get these coordinates, we have to get the vertices and build the polygons based on the CPhysicsCloth instances of the item.
@sven-n sven-n merged commit ee0ee38 into main Aug 16, 2023
@sven-n sven-n deleted the shadows-cloak branch August 16, 2023 19:44
olisikh added a commit to olisikh/MuMain that referenced this pull request Mar 17, 2026
…n-main-sync

Add PageUp/PageDown camera zoom control
@Mosch0512 Mosch0512 mentioned this pull request May 23, 2026
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