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moved media-dir to bin, added light mesh and started with chain-calling

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1 parent e8af38f commit ce9f21ae26767e0e44e7489c544f5eb2eb3abcec @Phosfor Phosfor committed Aug 29, 2010
Showing with 6,522 additions and 11 deletions.
  1. BIN { → bin}/media/Engine/Error.mesh
  2. 0 { → bin}/media/Engine/README
  3. 0 { → bin}/media/Entities/ErrorObject.info
  4. BIN { → bin}/media/Entities/ErrorObject/ErrorObject.mesh
  5. +16 −0 bin/media/Entities/Light.info
  6. BIN bin/media/Entities/Light/Light.blend
  7. BIN bin/media/Entities/Light/Light.blend1
  8. +11 −0 bin/media/Entities/Light/Light.material
  9. BIN bin/media/Entities/Light/Light.mesh
  10. +6,444 −0 bin/media/Entities/Light/Light.mesh.xml
  11. +31 −0 bin/media/Entities/Light/OgreXMLConverter.log
  12. BIN bin/media/Entities/Light/test.jpg
  13. 0 { → bin}/media/Entities/MainCamera.info
  14. 0 { → bin}/media/Fonts/Pneumatics.fontdef
  15. 0 { → bin}/media/Fonts/StarWars.fontdef
  16. BIN { → bin}/media/Fonts/pneumati.ttf
  17. BIN { → bin}/media/Fonts/solo5.ttf
  18. BIN { → bin}/media/MyGUI/DejaVuSans-ExtraLight.ttf
  19. BIN { → bin}/media/MyGUI/DejaVuSans.ttf
  20. BIN { → bin}/media/MyGUI/body_bg.png
  21. BIN { → bin}/media/MyGUI/body_content_bg.png
  22. BIN { → bin}/media/MyGUI/body_footer.png
  23. BIN { → bin}/media/MyGUI/body_logo.png
  24. BIN { → bin}/media/MyGUI/body_nav_bg.png
  25. BIN { → bin}/media/MyGUI/button_active_left.png
  26. BIN { → bin}/media/MyGUI/button_active_right.png
  27. BIN { → bin}/media/MyGUI/button_community.png
  28. BIN { → bin}/media/MyGUI/button_customize.png
  29. BIN { → bin}/media/MyGUI/button_play.png
  30. BIN { → bin}/media/MyGUI/core.png
  31. 0 { → bin}/media/MyGUI/core.xml
  32. BIN { → bin}/media/MyGUI/core_black_blue.png
  33. BIN { → bin}/media/MyGUI/core_black_orange.png
  34. 0 { → bin}/media/MyGUI/core_font.xml
  35. 0 { → bin}/media/MyGUI/core_language.xml
  36. 0 { → bin}/media/MyGUI/core_language_english_tag.xml
  37. 0 { → bin}/media/MyGUI/core_language_russian_tag.xml
  38. 0 { → bin}/media/MyGUI/core_layer.xml
  39. BIN { → bin}/media/MyGUI/core_micro_font.PNG
  40. BIN { → bin}/media/MyGUI/core_pointer.png
  41. 0 { → bin}/media/MyGUI/core_pointer.xml
  42. 0 { → bin}/media/MyGUI/core_pointers_W32.xml
  43. 0 { → bin}/media/MyGUI/core_resource.xml
  44. 0 { → bin}/media/MyGUI/core_settings.xml
  45. 0 { → bin}/media/MyGUI/core_skin.xml
  46. 0 { → bin}/media/MyGUI/core_theme.xml
  47. 0 { → bin}/media/MyGUI/core_theme_black_blue_tag.xml
  48. 0 { → bin}/media/MyGUI/core_theme_black_orange_tag.xml
  49. 0 { → bin}/media/MyGUI/core_theme_tag.xml
  50. BIN { → bin}/media/MyGUI/pneumati.ttf
  51. 0 { → bin}/media/Pseudoform.layout
  52. 0 { → bin}/media/Statistic.layout
  53. +1 −0 bin/settings.info
  54. +1 −1 include/Managers/Entities/Camera.hpp
  55. +3 −3 include/Managers/Entities/Entity.hpp
  56. +1 −1 include/Managers/Entities/Light.hpp
  57. +1 −1 include/Managers/Entities/Object.hpp
  58. +4 −2 samples/pong-cpp/main.cpp
  59. +3 −1 src/Managers/Entities/Camera.cpp
  60. +3 −1 src/Managers/Entities/Light.cpp
  61. +3 −1 src/Managers/Entities/Object.cpp
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@@ -0,0 +1,16 @@
+common_settigns
+{
+ name Light
+ type object
+
+ position "0, 0, 0"
+ orientation "Default"
+ scale "1, 1, 1"
+
+ visible true
+}
+
+type_settings
+{
+ mesh "Light/Light.mesh"
+}
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+material Material.001
+{
+ receive_shadows on
+ technique
+ {
+ pass
+ {
+ lighting off
+ }
+ }
+}
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