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development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 homebrew programming using C language (and the SDCC compiler)
Z80 ASM library (and C conversion/compression tools) to allow replay of VGMs as background music/SFX in SEGA Master System / SEGA Game Gear homebrew programs
GameBoyAdvance graphical core registers wrapper functions... and a bit more.
ShrunkTileMap compressed format Bmp2Tile plugin and Z80 ASM decompression routine
SMS Test Suite
An optimized decompression routine for PSGaiden compressed tilesets
Enhancing on #324...
Now that we can place a section at an offset of an aligned address, what about offsetting an appended section too?
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