Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Too many borders. Core dumped #22

Open
aydal opened this issue Dec 20, 2019 · 3 comments
Open

Too many borders. Core dumped #22

aydal opened this issue Dec 20, 2019 · 3 comments

Comments

@aydal
Copy link

aydal commented Dec 20, 2019

Segmentation fault (core dumped)

This error pops up randomly while running the code. Sometimes, whole code runs without this. There is no change in parameters as well.

I am working on Nvidia Jetson Nano with picamv2 in 3264x2464@21fps.

families='tag36h11',
                                 border=0,
                                 nthreads=4,
                                 quad_decimate=2.0,
                                 quad_blur=1.0,
                                 refine_edges=True,
                                 refine_decode=False,
                                 refine_pose=False,
                                 debug=False,
                                 quad_contours=False```
@lantex
Copy link

lantex commented Aug 6, 2021

Making quad_blur larger works for me.

@ghhhgfgh
Copy link

I also encounter this problem. Did you have any idea to fix?

@joehjhuang
Copy link

I also encounter this. Is there any update?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants