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more cleanup

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1 parent 3cc81d7 commit ca4ad741517b6d975ed1d6e0df151560582d30d5 @zinnschlag zinnschlag committed Mar 31, 2012
Showing with 3 additions and 2 deletions.
  1. +3 −2 apps/openmw/mwgui/window_manager.cpp
@@ -180,7 +180,6 @@ void WindowManager::updateVisible()
// Mouse is visible whenever we're not in game mode
MyGUI::PointerManager::getInstance().setVisible(isGuiMode());
- int eff;
switch(mode) {
case GM_Game:
// If in game mode, don't show anything.
@@ -202,16 +201,18 @@ void WindowManager::updateVisible()
mCharGen->spawnDialog(mode);
break;
case GM_Inventory:
+ {
// First, compute the effective set of windows to show.
// This is controlled both by what windows the
// user has opened/closed (the 'shown' variable) and by what
// windows we are allowed to show (the 'allowed' var.)
- eff = shown & allowed;
+ int eff = shown & allowed;
// Show the windows we want
map -> setVisible( (eff & GW_Map) != 0 );
stats -> setVisible( (eff & GW_Stats) != 0 );
break;
+ }
case GM_Dialogue:
dialogueWindow->open();
break;

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