Skip to content
HTTP client library built on SwiftNIO
Branch: master
Clone or download

README.md

AsyncHTTPClient

This package provides simple HTTP Client library built on top of SwiftNIO.

This library provides the following:

  1. Asynchronous and non-blocking request methods
  2. Simple follow-redirects (cookie headers are dropped)
  3. Streaming body download
  4. TLS support
  5. Cookie parsing (but not storage)

NOTE: You will need Xcode 10.2 or Swift 5.0 to try out AsyncHTTPClient.


Getting Started

Adding the dependency

Add the following entry in your Package.swift to start using HTTPClient:

.package(url: "https://github.com/swift-server/async-http-client.git", from: "1.0.0-alpha.1")

and AsyncHTTPClient dependency to your target:

.target(name: "MyApp", dependencies: ["AsyncHTTPClient"]),

Request-Response API

The code snippet below illustrates how to make a simple GET request to a remote server:

import AsyncHTTPClient

let httpClient = HTTPClient(eventLoopGroupProvider: .createNew)
httpClient.get(url: "https://swift.org").whenComplete { result in
    switch result {
    case .failure(let error):
        // process error
    case .success(let response):
        if response.status == .ok {
            // handle response
        } else {
            // handle remote error
        }
    }
}

It is important to close the client instance, for example in a defer statement, after use to cleanly shutdown the underlying NIO EventLoopGroup:

try? httpClient.syncShutdown()

Alternatively, you can provide shared EventLoopGroup:

let httpClient = HTTPClient(eventLoopGroupProvider: .shared(userProvidedGroup))

In this case shutdown of the client is not neccecary.

Usage guide

Most common HTTP methods are supported out of the box. In case you need to have more control over the method, or you want to add headers or body, use the HTTPRequest struct:

import AsyncHTTPClient

let httpClient = HTTPClient(eventLoopGroupProvider: .createNew)
defer {
    try? httpClient.syncShutdown()
}

var request = try HTTPClient.Request(url: "https://swift.org", method: .POST)
request.headers.add(name: "User-Agent", value: "Swift HTTPClient")
request.body = .string("some-body")

httpClient.execute(request: request).whenComplete { result in
    switch result {
    case .failure(let error):
        // process error
    case .success(let response):
        if response.status == .ok {
            // handle response
        } else {
            // handle remote error
        }
    }
}

Redirects following

Enable follow-redirects behavior using the client configuration:

let httpClient = HTTPClient(eventLoopGroupProvider: .createNew,
                            configuration: HTTPClient.Configuration(followRedirects: true))

Timeouts

Timeouts (connect and read) can also be set using the client configuration:

let timeout = HTTPClient.Timeout(connect: .seconds(1), read: .seconds(1))
let httpClient = HTTPClient(eventLoopGroupProvider: .createNew,
                            configuration: HTTPClient.Configuration(timeout: timeout))

or on a per-request basis:

let timeout = HTTPClient.Timeout(connect: .seconds(1), read: .seconds(1))
httpClient.execute(request: request, timeout: timeout)

Streaming

When dealing with larger amount of data, it's critical to stream the response body instead of aggregating in-memory. Handling a response stream is done using a delegate protocol. The following example demonstrates how to count the number of bytes in a streaming response body:

import NIO
import NIOHTTP1

class CountingDelegate: HTTPClientResponseDelegate {
    typealias Response = Int

    var count = 0

    func didSendRequestHead(task: HTTPClient.Task<Response>, _ head: HTTPRequestHead) {
        // this is executed right after request head was sent, called once
    }

    func didSendRequestPart(task: HTTPClient.Task<Response>, _ part: IOData) {
        // this is executed when request body part is sent, could be called zero or more times
    }

    func didSendRequest(task: HTTPClient.Task<Response>) {
        // this is executed when request is fully sent, called once
    }

    func didReceiveHead(task: HTTPClient.Task<Response>, _ head: HTTPResponseHead) -> EventLoopFuture<Void> {
        // this is executed when we receive HTTP Reponse head part of the request (it contains response code and headers), called once
        // in case backpressure is needed, all reads will be paused until returned future is resolved
        return task.eventLoop.makeSucceededFuture(())
    }

    func didReceivePart(task: HTTPClient.Task<Response>, _ buffer: ByteBuffer) -> EventLoopFuture<Void> {
        // this is executed when we receive parts of the response body, could be called zero or more times
        count += buffer.readableBytes
        // in case backpressure is needed, all reads will be paused until returned future is resolved
        return task.eventLoop.makeSucceededFuture(())
    }

    func didFinishRequest(task: HTTPClient.Task<Response>) throws -> Int {
        // this is called when the request is fully read, called once
        // this is where you return a result or throw any errors you require to propagate to the client
        return count
    }

    func didReceiveError(task: HTTPClient.Task<Response>, _ error: Error) {
        // this is called when we receive any network-related error, called once
    }
}

let request = try HTTPClient.Request(url: "https://swift.org")
let delegate = CountingDelegate()

httpClient.execute(request: request, delegate: delegate).futureResult.whenSuccess { count in
    print(count)
}
You can’t perform that action at this time.