render and lighting tools for autodesk maya
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swirch variable naming and documentation
closer to pep8, and standardized variable names
Latest commit 0f45bc8 Nov 4, 2013
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.gitignore .gitignore Jun 27, 2012 variable naming and documentation Nov 4, 2013


render & lighting tools for Autodesk Maya

More information can be found here:

Installation and Use

More information on running and using Python scripts can be found here:

Ambient Occlusion (

Automatically sets up a new render layer with a mental ray ambient occlusion shader attached to all objects.

More information about Ambient Occlusion settings can be found here:

Batch Render Command Generator (

Generates batch render commands that can be executed through the terminal.

More information about Batch Rendering can be found here:

Flashlight (

A helpful lighting interface for setting up and manipulating lights in your scene.

More information on this script can be found here:

Render (

Brings up a simple GUI to quickly render your scene.