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//
// EZAudioFloatConverter.h
// EZAudio
//
// Created by Syed Haris Ali on 6/23/15.
// Copyright (c) 2015 Syed Haris Ali. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#import <Foundation/Foundation.h>
#import <AudioToolbox/AudioToolbox.h>
//------------------------------------------------------------------------------
#pragma mark - Constants
//------------------------------------------------------------------------------
FOUNDATION_EXPORT UInt32 const EZAudioFloatConverterDefaultPacketSize;
//------------------------------------------------------------------------------
#pragma mark - EZAudioFloatConverter
//------------------------------------------------------------------------------
@interface EZAudioFloatConverter : NSObject
//------------------------------------------------------------------------------
#pragma mark - Class Methods
//------------------------------------------------------------------------------
+ (instancetype)converterWithInputFormat:(AudioStreamBasicDescription)inputFormat;
//------------------------------------------------------------------------------
#pragma mark - Properties
//------------------------------------------------------------------------------
@property (nonatomic, assign, readonly) AudioStreamBasicDescription inputFormat;
@property (nonatomic, assign, readonly) AudioStreamBasicDescription floatFormat;
//------------------------------------------------------------------------------
#pragma mark - Instance Methods
//------------------------------------------------------------------------------
- (instancetype)initWithInputFormat:(AudioStreamBasicDescription)inputFormat;
//------------------------------------------------------------------------------
- (void)convertDataFromAudioBufferList:(AudioBufferList *)audioBufferList
withNumberOfFrames:(UInt32)frames
toFloatBuffers:(float **)buffers;
//------------------------------------------------------------------------------
- (void)convertDataFromAudioBufferList:(AudioBufferList *)audioBufferList
withNumberOfFrames:(UInt32)frames
toFloatBuffers:(float **)buffers
packetDescriptions:(AudioStreamPacketDescription *)packetDescriptions;
//------------------------------------------------------------------------------
@end