From c7dfe23db8cf847cd741cd4adbd371cafff51b99 Mon Sep 17 00:00:00 2001
From: symsoph I was tasked with implementing interesting button animations and did some competitive research of other cozy, incremental games.
Then I referenced some tutorials, I created a customized shader and squish-and-squeeze animations.
-These implementations are visible on the home screen - shown below.
+These implementations are visible on the home screen - shown below. While polishing and testing our final builds, we received feedback regarding the accessibility of customizing settings like the background music level, and I implemented this accessibility feature with C# scripting. I was tasked with implementing interesting button animations and did some competitive research of other cozy, incremental games.
-Then I referenced some tutorials, I created a customized shader and squish-and-squeeze animations.
+ I was tasked with implementing interesting button animations and did some competitive research of other cozy, incremental games.
-
+ Then I referenced some tutorials, I created a customized shader and squish-and-squeeze animations.
- Soul Haven by The GoodDemons
Animation UI Process
I was tasked with implementing interesting button animations and did some competitive research of other cozy, incremental games.
@@ -24,4 +43,8 @@ Gameplay Synchronization
Return to [portfolio site](symsoph.github.io)
-
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+
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diff --git a/assets/visual-media/.DS_Store b/assets/visual-media/.DS_Store
new file mode 100644
index 0000000000000000000000000000000000000000..5008ddfcf53c02e82d7eee2e57c38e5672ef89f6
GIT binary patch
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Soul Haven by The GoodDemons
Animation UI Process
-I was tasked with implementing interesting button animations and did some competitive research of other cozy, incremental games.
+ Gameplay Synchronization
-While polishing and testing our final builds, we received feedback regarding the accessibility of customizing settings like the background music level, and I implemented this accessibility feature with C# scripting.
+
(Note: In the submission build of the Soul Haven, you can not adjust the music volume after leaving the home screen, but your adjusted music levels are saved in the next scenes!)
-
-Check out [SoulHaven](https://tomchung.itch.io/soulhaven)
+
-
-Return to [portfolio site](symsoph.github.io)
+
+
\ No newline at end of file
From 9e8410cf3f9de04955185da752d429b7e709cda8 Mon Sep 17 00:00:00 2001
From: symsoph Soul Haven by The GoodDemons
- Animation UI Process
+ Soul Haven by The GoodDemons
- Animation UI Process
-These implementations are visible on the home screen - shown below. Gameplay Synchronization
+ These implementations are visible on the home screen - shown to the right.
+ While polishing and testing our final builds, we received feedback regarding the accessibility of customizing settings like the background music level, and I implemented this accessibility feature with C# scripting.
+While polishing and testing our final builds, we received feedback regarding the accessibility of customizing settings like the background music level, and I implemented this accessibility feature with C# scripting.
+