Quake Champions Quick Launcher - QC without the Bethesda Launcher
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cmd/qclauncher v1.05 Jun 27, 2018
resources v1.05 Jun 27, 2018
vendor v1.03 Aug 11, 2017
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LICENSE.md First commit Jun 23, 2017
README.md Update README to show how to use custom QC options Sep 3, 2017
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conf.go v1.05 Jun 27, 2018
datastore.go v1.04 Jun 13, 2018
endpoints.go v1.05 Jun 27, 2018
entitlement.go v1.05 Jun 27, 2018
errors.go v1.03 Aug 11, 2017
headers.go v1.05 Jun 27, 2018
launch.go v1.05 Jun 27, 2018
log.go v1.03 Aug 11, 2017
requests.go v1.05 Jun 27, 2018
responses.go v1.05 Jun 27, 2018
responsevalidators.go v1.05 Jun 27, 2018
settings.go v1.03 Aug 11, 2017
settingscore.go v1.05 Jun 27, 2018
settingsexperimental.go v1.05 Jun 27, 2018
settingslauncher.go v1.05 Jun 27, 2018
steam.go v1.03 Aug 11, 2017
token.go v1.05 Jun 27, 2018
uibase.go v1.03 Aug 11, 2017
uitabcore.go Make compatible with Bethesda backend changes Jun 13, 2018
uitabexperimental.go v1.03 Aug 11, 2017
uitablauncher.go v1.03 Aug 11, 2017
uiwindowmain.go v1.04 Jun 13, 2018
uiwindowsettings.go v1.03 Aug 11, 2017
updater.go v1.04 Jun 13, 2018
util.go v1.03 Aug 11, 2017

README.md

Logo QCLauncher


What Is QCLauncher?

QCLauncher is a small tool for Quake Champions. With it, you can launch Quake Champions without running the Bethesda Launcher or having the Bethesda Launcher open. QCLauncher has just 2 files, uses very few resources, and can be configured to immediately exit after launching the game. You can download it here.

⚡️ It is very important to recognize that QCLauncher does not entirely replace the Bethesda Launcher. Most importantly, if you are not using the Early Access Steam version of QC you will still need the Bethesda Launcher to download any QC game updates or to verify your game files if necessary. QCLauncher will tell you when Quake Champions game updates are available and you will be unable to play if you do not have the latest version of Quake Champions from Bethesda.

Why?

  • The Bethesda Launcher:

  • Quickly and easily enable undocumented game options.

  • Easily add Quake Champions to Steam and use the Steam overlay if you have not purchased the Quake Champions Early Access version through Steam.


Main window

Download

💾 You can download both the latest version of the binary and source code from the releases page.

Requirements

How to Use (Setup)

  1. Download the latest release and extract the qclauncher.exe file from the zip file.
  2. Double click qclauncher.exe to run QCLauncher.
  3. Click the 'Configure' button and enter the requested information to configure your settings. For the QC user name and password, this will be the same info used for the Bethesda launcher (or the Bethesda forums).
  4. When selecting the QC exe, the default location is: C:\Program Files (x86)\Bethesda.net Launcher\games\client\bin\pc\QuakeChampions.exe
  5. Steam (Optional): If you want to add Quake Champions as a non-Steam game, this can be done under the 'Launcher Settings' tab. Click the check box labeled 'Add as a non-Steam Game (for Steam overlay)'. After you save your settings, Steam will open. Find and select qclauncher.exe in Steam to add it as a non-Steam game. You can rename it to Quake Champions if you want, so that it will be displayed that way in your friends list.
  6. Click the 'Save All' button. If successful, you should be able to play by clicking the 'Play' button.

New game options have been found since the last QCLauncher release, how can I try these new options?

Since version 1.01, it has been possible to pass custom Quake Champions start-up options to QCLauncher with the --customargs flag. For example, create a shortcut to QCLauncher or start QCLauncher in this manner:

qclauncher.exe --customargs="--set /Config/CONFIG/WeaponZScale -10 --set /Config/CONFIG/isLowResParticles 1"

QCLauncher will then pass these options to Quake Champions on launch.

Developers: Build from Source Code (you can skip this if you don't plan on working on the code)

  1. Download and install the latest stable release of the Go Programming Language, which is available here.
  2. Windows - To get the QCLauncher source: go get -ldflags="-H windowsgui -s -w" github.com/syncore/qclauncher
  3. Linux - To get the QCLauncher source: GOOS=windows GOARCH=amd64 go get -d -ldflags="-H windowsgui -s -w" github.com/syncore/qclauncher
  4. Find your GOPATH. This can be found by entering: go env GOPATH on the command line.
  5. Change directory to GOPATH\src\github.com\syncore\qclauncher
  6. Windows - To build, run build.bat
  7. Linux - To build, run build.sh (the application only runs on Windows, but can be built on Linux/OSX).
  8. If everything went well, you should have the qclauncher.exe file in the bin directory.

Is QCLauncher Considered a Cheat?

No. QCLauncher does NOT touch or modify any game files or game code at all. Any additional functionality that QCLauncher provides is derived from the game itself and the game's built-in commands. The tool is simply a very lightweight utility that launches the game. Use it if you'd like to, or not. I wrote it as a learning exercise in the tradition of contributing to the Quake community. It's open-source. Inspect the code and you will see that there is no funny business going on.

Issues, Contact Me, etc.

I can be contacted under the name syncore on Discord. Any other issues can be opened on the issue tracker here on Github, and I will try to address them, time permitting. Additionally, there is an ESR thread available here and a PlusForward.net thread available here.

👍 🎮 Happy fragging, and please support this latest Quake title! Download it for free at https://www.quake.com