…rom modified objects during upload.
…d error handler is map-call specific.
Conflicts: net/systemeD/halcyon/connection/Entity.as net/systemeD/halcyon/connection/XMLBaseConnection.as net/systemeD/halcyon/connection/XMLConnection.as net/systemeD/potlatch2/TagViewer.mxml net/systemeD/potlatch2/controller/ControllerState.as
… request, so we can (re)construct the URL that failed.
…enclosed by later ones
…its. Thanks to Matt for the clever code and to Tom for helping with the AS3 port!
Conflicts: TODO.txt net/systemeD/halcyon/connection/Changeset.as net/systemeD/halcyon/connection/Connection.as net/systemeD/halcyon/connection/Entity.as net/systemeD/halcyon/connection/EntityCollection.as net/systemeD/halcyon/connection/Marker.as net/systemeD/halcyon/connection/Node.as net/systemeD/halcyon/connection/Relation.as net/systemeD/halcyon/connection/Way.as net/systemeD/halcyon/connection/XMLBaseConnection.as net/systemeD/potlatch2/TagViewer.mxml net/systemeD/potlatch2/controller/ControllerState.as
If the upload freaks out and refuses to save, the user can at least copy and paste the raw XML for later use.
…orLayer stuff is commented out and/or derelict. See REFACTOR.txt for more details.
…figure out another smart way of doing this we can replace the Entity getter.)
…; keep list of loaded bboxes in memory; increase ways-in-memory limit to 3000. Overall, should reduce number of /map calls and make editing more seamless.