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README.md

Realtime texture_nets

This enables realtime stylization with texture networks, for more information check https://github.com/DmitryUlyanov/texture_nets

For now 'starry night' and 'pollock' models are available, we will add more in future.

screen shot 2016-04-25 at 00 08 15

Usage

The demo depends on folding Batch Normalization into convolution in imagine-nn, to install it do:

luarocks install inn

To run on CPU do:

OMP_NUM_THREADS=2 th stylization.lua

On my dual core macbook it takes about ~0.6s to process one frame.

To run on CUDA do:

type=cuda th stylization.lua

OpenCL is supported to with type=cl. Might be slower than CPU though.

To run on input video file do:

video_path=*path to file* th stylization.lua

Model

outfile

Credits

Thanks to Dmitry Ulyanov for providing the initial version of this demo and the working network.