modification of an early 2000s DOS roguelike to compile under Linux
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README.md

Aburatan for Unix

Aburatan is an old, unfinished roguelike for DOS by Michael Blackney, with latest release from 2004. I found it when skimming alphabetically through the roguelike list in RogueBasin.com (so, great choice of name on the author's part!). I found the source code to be extensive, reasonably clean and object-oriented: this enticed me to do some minor tweaking to compile it under Linux.

The game has very pleasant interface, "NetHacky" but more user-friendly. It also features interactions between mobs (at least they attack each other), minimap, shooting from firearms and possibly more. It surely crashes when you try to move upstairs.

Installation

Provided that you have make, g++ and ncurses-devel, installed, run make in the source directory. This should produce aburatan executable.

Licensing

See the original main.cpp. The author lets you choose GPL v. 2 or later, and so do I, if you want to use my minor modifications.

Reusability?

I presently have no intentions to mantain or extend the original game myself. However, I think that the code is potentially reusable and extendable, and might save you countless hours if you plan to make your own "major" in scale roguelike. (Of course it would require some elementary C++ maintaining skills.)

Do consider that it was early 2000s and the author rolls out his own memory management, string class and other things that the STL is for. But his solutions seem to be similar to the STL's, so refactoring may be possible if you find the source otherwise suitable for your needs.