• Tile Class Documentation
  • Fields and Properties
  • Methods
  • public Tile()
  • public Tile(Tile copy)
  • public object Clone()
  • public void CopyFrom(Tile from)
  • public void ClearEverything()
  • public bool active()
  • public void active(bool active)
  • public bool nactive()
  • public bool inActive()
  • public void inActive(bool inActive)
  • public void liquidType(int liquidType)
  • public byte liquidType()
  • public bool lava()
  • public void lava(bool lava)
  • public bool honey()
  • public void honey(bool honey)
  • public bool wire()
  • public void wire(bool wire)
  • public bool wire2()
  • public void wire2(bool wire2)
  • public bool wire3()
  • public void wire3(bool wire3)
  • public bool wire4()
  • public void wire4(bool wire4)
  • public bool actuator()
  • public void actuator(bool actuator)
  • public byte color()
  • public void color(byte color)
  • public byte wallColor()
  • public void wallColor(byte wallColor)
  • public byte frameNumber()
  • public void frameNumber(byte frameNumber)
  • public int wallFrameX()
  • public void wallFrameX(int wallFrameX)
  • public byte wallFrameNumber()
  • public void wallFrameNumber(byte wallFrameNumber)
  • public int wallFrameY()
  • public void wallFrameY(int wallFrameY)
  • public bool checkingLiquid()
  • public void checkingLiquid(bool checkingLiquid)
  • public bool skipLiquid()
  • public void skipLiquid(bool skipLiquid)
  • public bool topSlope()
  • public bool bottomSlope()
  • public bool leftSlope()
  • public bool rightSlope()
  • public bool HasSameSlope(Tile tile)
  • public bool halfBrick()
  • public void halfBrick(bool halfBrick)
  • public byte slope()
  • public void slope(byte slope)
  • public static void SmoothSlope(int x, int y, bool applyToNeighbors = true)
  • public override string ToString()
  • public void ClearTile()
  • public bool isTheSameAs(Tile compTile)
  • public int blockType()
  • public void ResetToType(ushort type)
  • internal void ClearMetadata()
  • public Color actColor(Color oldColor)
  • Bitfield Data
  • sTileHeader
  • bTileHeader
  • bTileHeader2
  • bTileHeader3