• Time and Timers
  • Don't use Loops
  • Mistake Examples
  • Wall Time vs Game Time vs World Time
  • Game Time
  • Important Fields
  • Examples
  • Timer Using Projectile.ai[] (or NPC.ai[])
  • Timer Using New Field
  • Projectile One Time Timer Using Projectile.timeLeft
  • Modulo Timer
  • World Time
  • Important Fields
  • Intended Use
  • Wall Time