From 4b62e8ef927213566d2e653956988072e8451be5 Mon Sep 17 00:00:00 2001 From: tabarra Date: Tue, 11 Jul 2023 09:48:20 -0300 Subject: [PATCH] fix(menu): removed car plate change on boost Related to #729. This vanity feature was affecting roleplay garage resources. --- resource/menu/client/cl_vehicle.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/resource/menu/client/cl_vehicle.lua b/resource/menu/client/cl_vehicle.lua index 50d4ed237..5182827ee 100644 --- a/resource/menu/client/cl_vehicle.lua +++ b/resource/menu/client/cl_vehicle.lua @@ -225,7 +225,6 @@ local function boostVehicleFivem() setVehicleHandlingValue(veh, 'fRollCentreHeightRear', 0.5); --testar, o certo é 0~1 playLibrarySound('confirm') - SetVehicleNumberPlateText(veh, "TX B00ST") SetVehicleCanBreak(veh, false) -- If this is set to false, the vehicle simply can't break SetVehicleEngineCanDegrade(veh, false) -- Engine strong SetVehicleMod(veh, 15, 3, false) -- Max Suspension