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Commits on May 14, 2016
  1. @TsudaKageyu

    Update NEWS.

    TsudaKageyu committed May 14, 2016
  2. @TsudaKageyu
Commits on Apr 29, 2016
  1. @TsudaKageyu

    Update NEWS.

    TsudaKageyu committed Apr 29, 2016
Commits on Apr 22, 2016
  1. @TsudaKageyu

    Merge pull request #739 from frgm/master

    c: fix a typo
    TsudaKageyu committed Apr 23, 2016
  2. @frgm

    c: fix a typo

    readble => readable
    frgm committed Apr 22, 2016
  3. @TsudaKageyu

    Revert "Hide a private static variable."

    This reverts commit 25ffbcb.
    
    # Conflicts:
    #	taglib/mpeg/id3v2/id3v2framefactory.cpp
    #	taglib/mpeg/id3v2/id3v2framefactory.h
    TsudaKageyu committed Apr 22, 2016
Commits on Apr 2, 2016
  1. @sbooth

    Merge pull request #732 from dirkvdb/master

    Also ignore the virtual destructor warning when compiling with clang
    sbooth committed Apr 2, 2016
Commits on Mar 20, 2016
  1. @dirkvdb
Commits on Mar 17, 2016
  1. @TsudaKageyu

    Change some static_casts to dynamic_casts in test_id3v2.cpp.

    static_casts are unsafe and some of following tests doesn't work well with them.
    TsudaKageyu committed Mar 17, 2016
Commits on Mar 14, 2016
  1. @TsudaKageyu
Commits on Mar 10, 2016
  1. @TsudaKageyu

    Update NEWS.

    TsudaKageyu committed Mar 10, 2016
Commits on Mar 6, 2016
  1. @TsudaKageyu

    Merge pull request #726 from amethystAnt/ape-keys-bug

    Fixed bug #725 - changed the maximum length of an APE key to 255
    TsudaKageyu committed Mar 7, 2016
  2. @amethystAnt
Commits on Mar 3, 2016
  1. @TsudaKageyu

    Add myself to maintainers.

    TsudaKageyu committed Mar 3, 2016
Commits on Mar 2, 2016
  1. @TsudaKageyu
  2. @TsudaKageyu

    Support Boost iostreams library to decode compressed ID3v2 frames in …

    …additiion to zlib.
    
    This will help Windows users build TagLib without zlib source.
    TsudaKageyu committed Feb 24, 2016
Commits on Feb 24, 2016
  1. @TsudaKageyu
Commits on Feb 22, 2016
  1. @TsudaKageyu

    Update NEWS.

    TsudaKageyu committed Feb 22, 2016
  2. @TsudaKageyu
  3. @TsudaKageyu
  4. @TsudaKageyu
Commits on Feb 21, 2016
  1. @TsudaKageyu

    Fix a broken indent.

    TsudaKageyu committed Feb 22, 2016
  2. @TsudaKageyu
  3. @TsudaKageyu
Commits on Feb 20, 2016
  1. @TsudaKageyu
  2. @TsudaKageyu
  3. @TsudaKageyu
Commits on Feb 19, 2016
  1. @TsudaKageyu

    Fix a possible out-of-bounds access in SynchData::decode().

    This also avoids an extra memory copy.
    TsudaKageyu committed Feb 19, 2016
Commits on Feb 18, 2016
  1. @TsudaKageyu

    Small fix in style.

    TsudaKageyu committed Feb 18, 2016
  2. @TsudaKageyu
Commits on Feb 17, 2016
  1. @TsudaKageyu

    Revert "Remove more useless inline specifiers."

    This reverts commit dadfe79.
    TsudaKageyu committed Feb 18, 2016
  2. @TsudaKageyu

    Add an overload of ByteVector::replace() which takes chars.

    Currently, this is only way of using ByteVector::replace().
    TsudaKageyu committed Feb 18, 2016
  3. @TsudaKageyu

    Decode unsynchronized ID3v2 frames efficiently.

    It makes a great difference when decoding huge unsynchronized ID3v2 frames.
    TsudaKageyu committed Feb 18, 2016
  4. @TsudaKageyu

    Remove more useless inline specifiers.

    They are no longer needed since the unnamed namespaces have solved the ODR violation.
    TsudaKageyu committed Feb 17, 2016
Commits on Feb 16, 2016
  1. @TsudaKageyu
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