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Branch: master
Commits on May 21, 2019
  1. add .editorconfig

    Akaricchi committed May 21, 2019
Commits on May 19, 2019
  1. update cglm

    Akaricchi committed May 19, 2019
Commits on May 18, 2019
  1. HUD OCD

    Akaricchi committed May 18, 2019
Commits on May 14, 2019
  1. text: fix bboxes, overlay TCs; add "overlay projection" parameter

    Akaricchi committed May 14, 2019
    The "overlay projection" allows specifying a rectangle, in the same
    coordinate system as the text position, that will be used instead of the
    text's BBox to compute overlay texture coordinates. This is useful to
    apply an overlay effect to variably-sized text in a consistent fashion,
    without having to rely on RTT.
Commits on May 12, 2019
Commits on May 11, 2019
  1. VFS: streamline path separators; only allow /, even on windows

    Akaricchi committed May 11, 2019
    System paths are also normalized properly in more places now
  2. remove dead code

    Akaricchi committed May 11, 2019
  3. Switch audio assets to Opus (#167)

    Akaricchi committed May 11, 2019
    * Switch BGMs to Opus
    
    * Switch SFX to Opus; use floating-point mixing
    
    * opus sfx: support resampling via SDL_AudioStream
    
    * bump SDL2 version requirement to 2.0.6
    
    2.0.5 doesn't have the SDL_AudioStream API, and is ancient anyway.
Commits on May 6, 2019
Commits on May 5, 2019
Commits on May 1, 2019
  1. fix stack-use-after-scope in stagedraw

    Akaricchi committed May 1, 2019
    fixes #166
  2. Define _POSIX_C_SOURCE if compiling for a POSIX-like platform

    Akaricchi committed May 1, 2019
    Do not try to declare random POSIX functions ourselves. Fixes #165
Commits on Apr 27, 2019
  1. delay Elly's final dialog slightly

    Akaricchi committed Apr 27, 2019
    so it appears as the explosion flash disperses
Commits on Apr 26, 2019
Commits on Apr 25, 2019
  1. optimize images

    Akaricchi committed Apr 25, 2019
Commits on Apr 24, 2019
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