Offthread gfx #22

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merged 16 commits into from Jan 24, 2016

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taisel commented Jan 23, 2016

Still WIP. Going to add more commits to finish this off first.

taisel added some commits Jan 23, 2016

Start writing the shim
Seems that our best bet is to forward the shared memory frame buffer
references from the core emulation thread to the worker thread rather
than create another copy operation that could defer graphics from being
on screen for another 16 ms.
scan line increment command
Also I still am trying to figure out what the best command buffer queue
size will turn out to be.
Move blitter responsibility to renderer core
Will allow shimming and is cleaner in api terms.
allow big endian support
need to verify that though……..

taisel added a commit that referenced this pull request Jan 24, 2016

@taisel taisel merged commit 90acb44 into master Jan 24, 2016

@taisel taisel deleted the offthread-gfx branch Jan 24, 2016

@taisel taisel referenced this pull request Jan 24, 2016

Closed

Land offthread rendering #12

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