62 issues in taisel/IodineGBA
Offthread gfx
Still WIP. Going to add more commits to finish this off first.
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Opened by taisel
Jan 23, 2016
fullscreen api
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Opened by taisel
Jan 28, 2016
texture filter regression fix
texture filter setting on webkit browsers was broken.
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Opened by taisel
Mar 21, 2016
README Pictures Not Displaying
Fixed certain screenshot pictures not displaying by removing alt text.
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Opened by ryanlapeyre
Apr 11, 2017
Redo link/serial code
It's an old mess of code, and we never used the link feature for linking up with other emulator instances.
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Opened by taisel
Jan 19, 2016 - 1 comment
Split UI code into EmulatorWebUI project
Like the title says, the UI code should be moved to that project, so it can be cleaned up and made pretty. I really don't want to rewrite the UI for every system touched.
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Opened by taisel
Jan 19, 2016 - 1 comment
Mid-scanline timings
Do we have a document on the rendering logic yet? By that I mean the timings that occur internally to the PPU while it's drawing a scanline. The current definitions I've seen are incomplete (Pixel ...
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Opened by taisel
Jan 19, 2016 - 1 comment
CPU thread can run ahead of GPU thread too much
We need to add a check to futexWait the emulation core thread if the gfx thread is reporting a line counter lagging too far behind the command buffer's own line counter value. I haven't seen this ...
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Opened by taisel
Jan 26, 2016 - 1 comment
DMAx.js unnecessary check address
I found a bug in DMAx.js validateDMASource(). For example,If you run in this order ,It is not properly assigned to the source address. writeDMASource16_0() writeDMASource16_1() Tentatively I was like ...
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Opened by takutok
Jan 5, 2016 - 1 comment
Add user input customization
Needs joypad/keypad control customizations. Will probably be rolled in with mobile support.
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Opened by taisel
Feb 1, 2016 - 1 comment