62 issues in taisel/IodineGBA
Save State
When closing a window, it would be nice to have the game state saved, so when I open my browser back up, I can resume from exactly the spot where I stopped.
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Opened by Onimishra
Nov 30, 2016 - 1 comment
How to get this to work
Im not super into computers so I dont know how to get it to work so can someone tell me all of the steps one by one.
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Opened by Darklordkvr
Mar 9, 2017 - 1 comment
Stuck at boot screen.
Hello, I have used this emulator before and wanted to start coding with it again. I just cloned it and threw in the XAudio stuff, loaded my BIOS and a ROM to test. I used the same BIOS and ROM as I used ...
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Opened by donaldej
Apr 4, 2017 - 1 comment
game issues
hello im trying to play dragon ball z legacy of goku 2 and buus fury on legacy of goku 2 i cand load the game but whenever i click start this happens Problem.mp4.zip i cant even load buus fury its just ...
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Opened by Joshua7896
Oct 27, 2017 - 1 comment
Help to multiplayer game
Hi Taisel, I'm developing a web-browser operation system. And one of programs that I was trying insert, is IodineGBA. Already I got some positives results, as example: Open two or more emulators. ...
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Opened by marcelojannotti
Sep 24, 2016 - 1 comment
Add on-thread GPU rendering option
As of right now, the emulator attempts to spawn a separate thread for GPU rendering if it can under all circumstances. It only does on-thread as a fallback. We should allow the fallback to be selected ...
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Opened by taisel
Feb 7, 2016 - 1 comment
Rare audio threading bug occurs if user set speed changes
It seems I forgot to account for resetting some ring buffer counters properly if the user adjusts runtime speed. Only popped up as an issue when adding in the user adjustable speed slider. This is one ...
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Opened by taisel
Sep 29, 2017 - 1 comment
Anyway to lock the speed?
I don't mind the game being slower but having the speed fluctuate gives me a headache. If it is possible let me know.
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Opened by Tagswell
Sep 28, 2017 - 1 comment
Fixed Screenshots Not Appearing In README
There were incorrect quotation marks around the alternative text for a couple of the screenshots that were causing them to not display.
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Opened by ryanlapeyre
Apr 11, 2017 - 1 comment