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Search cheat sheet

GitHub’s search supports a variety of different operations. Here’s a quick cheat sheet for some of the common searches.

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Basic search

This search Finds repositories with…
cat stars:>100 Find cat repositories with greater than 100 stars.
user:defunkt Get all repositories from the user defunkt.
tom location:"San Francisco, CA" Find all tom users in "San Francisco, CA".
join extension:coffee Find all instances of join in code with coffee extension.
NOT cat Excludes all results containing cat

Repository search

Repository search looks through the projects you have access to on GitHub. You can also filter the results:

This search Finds repositories with…
cat stars:>100 Find cat repositories with greater than 100 stars.
user:defunkt Get all repositories from the user defunkt.
pugs pushed:>2013-01-28 Pugs repositories pushed to since Jan 28, 2013.
node.js forks:<200 Find all node.js repositories with less than 200 forks.
jquery size:1024..4089 Find jquery repositories between the sizes 1024 and 4089 kB.
gitx fork:true Repository search includes forks of gitx.
gitx fork:only Repository search returns only forks of gitx.

Code search

Code search looks through the files hosted on GitHub. You can also filter the results:

This search Finds repositories with…
install repo:charles/privaterepo Find all instances of install in code from the repository charles/privaterepo.
shogun user:heroku Find references to shogun from all public heroku repositories.
join extension:coffee Find all instances of join in code with coffee extension.
system size:>1000 Find all instances of system in code of file size greater than 1000kbs.
examples path:/docs/ Find all examples in the path /docs/.
replace fork:true Search replace in the source code of forks.

Issue search

Issue search looks through issues and pull requests on GitHub. You can also filter the results:

This search Finds issues…
encoding user:heroku Encoding issues across the Heroku organization.
cat is:open Find cat issues that are open.
strange comments:>42 Issues with more than 42 comments.
hard label:bug Hard issues labeled as a bug.
author:mojombo All issues authored by mojombo.
mentions:tpope All issues mentioning tpope.
assignee:rtomayko All issues assigned to rtomayko.
exception created:>2012-12-31 Created since the beginning of 2013.
exception updated:<2013-01-01 Last updated before 2013.

User search

User search finds users with an account on GitHub. You can also filter the results:

This search Finds repositories with…
fullname:"Linus Torvalds" Find users with the full name "Linus Torvalds".
tom location:"San Francisco, CA" Find all tom users in "San Francisco, CA".
chris followers:100..200 Find all chris users with followers between 100 and 200.
ryan repos:>10 Find all ryan users with more than 10 repositories.
#13

Fix memory timings

We DO emulate ROM prefetch buffer, we just do it with bad timing. When the code was written I was guessing on some timings and logic, and @endrift proved there were differences in actual hardware. It's ...

  • Opened by taisel Jan 19, 2016
#14

Split UI code into EmulatorWebUI project

Like the title says, the UI code should be moved to that project, so it can be cleaned up and made pretty. I really don't want to rewrite the UI for every system touched.

  • Opened by taisel Jan 19, 2016
  • 1 comment
#19

Mid-scanline timings

Do we have a document on the rendering logic yet? By that I mean the timings that occur internally to the PPU while it's drawing a scanline. The current definitions I've seen are incomplete (Pixel ...

  • Opened by taisel Jan 19, 2016
  • 1 comment
#23

CPU thread can run ahead of GPU thread too much

We need to add a check to futexWait the emulation core thread if the gfx thread is reporting a line counter lagging too far behind the command buffer's own line counter value. I haven't seen this ...

  • Opened by taisel Jan 26, 2016
  • 1 comment
#9

DMAx.js unnecessary check address

I found a bug in DMAx.js validateDMASource(). For example,If you run in this order ,It is not properly assigned to the source address. writeDMASource16_0() writeDMASource16_1() Tentatively I was like ...

  • Opened by takutok Jan 5, 2016
  • 1 comment
#2

Audio problems and Unsupported games

Audio does not work on some games like - Ultimate Spider-Man - Crash Bandicoot 2: N-Tranced - SpongeBob SquarePants: Light, Camera, Pants ... Issue noticed : The audio output is just noise. Some ...

  • Opened by nodetsu Aug 17, 2015
  • 4 comments
#3

Iridion 3D

The Shin'en logo in the intro has an extra line shown that's glitched. See what that's about. The game works fine, it's just that singular weirdness.

  • Opened by taisel Aug 22, 2015
#8

Convert audio proxy to lock-less ring buffer

Audio for the webworker path (used if sharedarraybuffer exists) is managed via locks. I should try to convert it to a lockless ring buffer to reduce the amount of locking required. It'll still wait ...

  • Opened by taisel Dec 21, 2015
  • 2 comments
#26

More robust webworker fallbacks

Some browsers like Google Chrome do not allow webworkers on localhost via opened file:///. Google Chrome also does not allow spawning webworkers inside of webworkers. We need to introduce proper code flow ...

  • Opened by taisel Feb 1, 2016
  • 4 comments
#27

Add user input customization

Needs joypad/keypad control customizations. Will probably be rolled in with mobile support.

  • Opened by taisel Feb 1, 2016
  • 1 comment