31 issues in taisel/IodineGBA
Audio problems and Unsupported games
Audio does not work on some games like - Ultimate Spider-Man - Crash Bandicoot 2: N-Tranced - SpongeBob SquarePants: Light, Camera, Pants ... Issue noticed : The audio output is just noise. Some ...
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Opened by nodetsu
Aug 17, 2015 - 4 comments
Mid-scanline timings
Do we have a document on the rendering logic yet? By that I mean the timings that occur internally to the PPU while it's drawing a scanline. The current definitions I've seen are incomplete (Pixel ...
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Opened by taisel
Jan 19, 2016 - 1 comment
Undefined open bus read edge cases
We don't handle all the edge cases. I think some megaman battle network game expects some extremely edgy value IIRC that can't be determined with the current scheme we have in place. Namely we ...
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Opened by taisel
Jan 19, 2016
Donkey Kong Country 2 Crash
The game gets past the intro and main menu, but it crashes when starting a level.
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Opened by taisel
Jan 19, 2016
DMAx.js unnecessary check address
I found a bug in DMAx.js validateDMASource(). For example,If you run in this order ,It is not properly assigned to the source address. writeDMASource16_0() writeDMASource16_1() Tentatively I was like ...
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Opened by takutok
Jan 5, 2016 - 1 comment
Kirby's Nightmare in Dreamland won't save
Game runs fine, it just won't save. The save type needs to be corrected/validated probably.
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Opened by taisel
Jan 19, 2016
Iridion 3D
The Shin'en logo in the intro has an extra line shown that's glitched. See what that's about. The game works fine, it's just that singular weirdness.
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Opened by taisel
Aug 22, 2015
Fix memory timings
We DO emulate ROM prefetch buffer, we just do it with bad timing. When the code was written I was guessing on some timings and logic, and @endrift proved there were differences in actual hardware. It's ...
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Opened by taisel
Jan 19, 2016
Golden Sun 2 won't boot
Like the title says. I'm wondering if it's a save type issue or something else in particular.
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Opened by taisel
Jan 19, 2016
Some weird slight golden sun gfx issues
I don't have screenshots or pics readily to post, but some priority ordering issues. Looks like we have buggy CPU emulation causing it to write bad structures and bytes to the GPU registers. Only noticed ...
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Opened by taisel
Jan 19, 2016