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This search Finds repositories with…
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This search Finds repositories with…
cat stars:>100 Find cat repositories with greater than 100 stars.
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gitx fork:true Repository search includes forks of gitx.
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This search Finds issues…
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author:mojombo All issues authored by mojombo.
mentions:tpope All issues mentioning tpope.
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User search

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This search Finds repositories with…
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#11

Kirby's Nightmare in Dreamland won't save

Game runs fine, it just won't save. The save type needs to be corrected/validated probably.

  • Opened by taisel Jan 19, 2016
#3

Iridion 3D

The Shin'en logo in the intro has an extra line shown that's glitched. See what that's about. The game works fine, it's just that singular weirdness.

  • Opened by taisel Aug 22, 2015
#13

Fix memory timings

We DO emulate ROM prefetch buffer, we just do it with bad timing. When the code was written I was guessing on some timings and logic, and @endrift proved there were differences in actual hardware. It's ...

  • Opened by taisel Jan 19, 2016
#17

Golden Sun 2 won't boot

Like the title says. I'm wondering if it's a save type issue or something else in particular.

  • Opened by taisel Jan 19, 2016
#16

Some weird slight golden sun gfx issues

I don't have screenshots or pics readily to post, but some priority ordering issues. Looks like we have buggy CPU emulation causing it to write bad structures and bytes to the GPU registers. Only noticed ...

  • Opened by taisel Jan 19, 2016
#10

RTC/GPIO support should be added

Never got around to landing support for RTC/GPIO. I'm guessing a bunch of people want to play pokemon with proper clock support.

  • Opened by taisel Jan 19, 2016
#8

Convert audio proxy to lock-less ring buffer

Audio for the webworker path (used if sharedarraybuffer exists) is managed via locks. I should try to convert it to a lockless ring buffer to reduce the amount of locking required. It'll still wait ...

  • Opened by taisel Dec 21, 2015
  • 2 comments
#7

Compatibility for Firefox Nightly

API changed the other day, so add a shim for combat between both versions.

  • Opened by taisel Dec 3, 2015
#6

Merge pull request #1 from taisel/master

Merge

  • Opened by Beagon Nov 30, 2015
#5

xaudiojs update

  • Opened by taisel Nov 27, 2015