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README.md

game-loop

Simple utility class to create gameloops based on requestAnimationFrame, vendor variations or falling back on a 60 fps setTimeout loop. Ment to be used in the browser, with Browserify

Installation

npm install game-loop

Usage

var Loop = require('game-loop'),
    loop = new Loop();

loop.use(function () {
    console.log('Frame ' + this.frame);
});

loop.use(function () {
    // [...]
});

loop.play()

// Frame 0

loop.stop()

Methods

  • .use([ callback ]) - Attach a callback to loop iterations
  • .play() - Start the loop
  • .stop() - Stop the loop
  • .getFPS() - Get frames-per-second rated based on last performed iteration

Properties

  • frame - Current frame number
  • lastUpdate - Timestamp registered after completing last iteration
  • fps - Last calculated framerate
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