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C++ and C multithreading task scheduler

C++ 737 77 Updated Nov 15, 2019

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 1,827 173 Updated Dec 4, 2019

A Multithreaded Entity Component System written for C89 & C99

C 884 42 Updated Dec 6, 2019

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

C++ 500 106 Updated Dec 2, 2019

EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

C++ 115 11 Updated Nov 1, 2019

Statistics on GPUs

HTML 15 1 Updated Jul 18, 2019

Dear ImGui over WebSockets

C++ 92 3 Updated Nov 13, 2019

C++ Profiler For Games

C# 706 78 Updated Nov 3, 2019

glTF Sample Models

GLSL 710 373 Updated Dec 5, 2019

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

C++ 8,180 582 Updated Dec 6, 2019

A collection of open source c/c++ libraries for gamedev

337 20 Updated Dec 3, 2019

A modern formatting library

C++ 7,301 890 Updated Dec 6, 2019

linalg.h is a single header, public domain, short vector math library for C++

C++ 464 30 Updated Sep 22, 2019

Build terminal dashboards using ascii/ansi art and javascript

JavaScript 13,245 769 Updated Oct 9, 2019

basic examples of OpenCL with the C++ API

C 96 43 Updated Mar 26, 2019

White paper describing the Autodesk Standard Surface shader.

CSS 201 7 Updated Sep 17, 2019

Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller

C 300 32 Updated Oct 20, 2019

MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.

C++ 476 99 Updated Dec 5, 2019

Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language.

C++ 302 9 Updated Nov 2, 2019

Atmospheric Scattering for Unity

C# 365 56 Updated Sep 3, 2017

Mesh parameterization / UV unwrapping library

C++ 451 40 Updated Dec 1, 2019

GPU texture/buffer performance tester

C++ 188 6 Updated Aug 1, 2019

Experimentation framework for probe-based lighting

C++ 259 21 Updated Nov 2, 2019

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

C++ 889 118 Updated Nov 19, 2019

The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.

C++ 239 26 Updated Nov 6, 2019

C++ game engine focusing on modern rendering techniques and performance.

C++ 1,464 167 Updated Dec 5, 2019

Assembler for NVIDIA Maxwell architecture

CSS 482 88 Updated Sep 9, 2018

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

C++ 17,796 2,834 Updated Dec 5, 2019

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 7,008 1,164 Updated Dec 4, 2019
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